Our technical scratch pad
Summary of the article Its a three-part plan for finding great software designers: 1. Systematically identify top designers as early as possible. 2. Assign a career mentor to be responsible for the development of the prospect and carefully keep a career file. 3. Provide opportunities for growing designers to interact and stimulate each other.This assumes that some people already have the qualities necessary for being a great designer; the job is to properly coax them along. Alan Perlis put it more succinctly: "Everyone can be taught to sculpt: Michelangelo would have had to be taught how not to. So it is with the great programmers".
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